Portland Format

 

Contributing factors to this format are that most people like:

1) Lots of games but not so many that people are up well past mid-night.

2) 4-game series (you see the whole rotation).

3) To play everyone in their division.

    Note: it can be hard to get both 2&3. If you can only have one, the nod goes to #2 (4-game series).

4) A good tie-break process.  If teams are tied, the tie-break process should (as fairly as practical given the time-constraints), determine the most worthy advancing team(s).  Most people hate shootouts (the STAR survey comments certainly confirm this).  A shootout (even with a 3-inning minimum) is little better than a coin flip. 

5) To be able to drop out without penalty after any series. (We need this if only for family and medical emergencies.  Someone dropping shouldn't kill the tournament.)

6) To play people that they haven't already played.

 

If no one drops out and you have 7 or 8 people per division, you can have all of these (although you may need to have a Friday-night draft).  Most of the time, you have to make a choice between 2 and 3. 

 

Format specifics for Portland:

1) Friday night draft (starts at 7:30 p.m.) with 20 games on Saturday and 8 games on Sunday.  The top two teams play a 7-game series for the championship (*).

 

2) 4-game series where the first opponent is randomly determined with power match-ups thereafter.  Byes are necessary when an odd number of teams remain in the division (*).  The bye goes to the lowest ranked team that hasn’t already had a bye.  Then, the highest ranked team is matched against the next highest ranked team they haven’t already played and so on until all the match-ups for that round are determined.  No one will have more than one bye for the tournament (except as noted in 6 below).  You always play someone you haven’t played until this is no longer possible.  If it gets toward the end and you can’t get a match-up that doesn’t involve teams that have already played, preference for repeat match-ups is given to lower ranked teams (i.e. the top teams should not have to play someone they’ve already played).   

 

3) Byes count for nothing.  Team rank is based upon games above or below .500 (i.e. a 12–8 team would be considered tied with a 10-6 team).  Run differential is used only to break ties for the power match-up rankings.

 

4) After 28 games, ties are broken based upon the sequential application of a) head-to-head,  b) 1-game play-off if there are only two teams tied, c)strength of schedule and d)shootout.  See the STAR Tie-break Process document for the details on how this works.

 

5) You may drop out after any series.  Exception: you may not drop out before the last series if you are matched up against a contending team or if your dropping would create a bye condition for a contending team.  If, due to a family or medical emergency, someone has to drop before completing their series, the games will be suspended and made up only if their opponent has a chance to advance.  If this happens, the tournament director will appoint someone to complete the games for the person who had to leave.

 

6) No team will have more than one bye except an out-of-contention team may have a second bye for the last series.  If a team is still in contention, they will not have a bye in the last series unless there are an odd number of teams and all are in contention (lowest ranked team takes the bye in this instance).  During the last series, you may drop out after any game if both teams are out of contention.

 

7) The TD will establish the start time for play on Saturday and Sunday morning.  If someone is late, the TD will try and call them and they should try to call the TD to possibly arrange for a late start.  Absent any contact, if the person is more than 10 minutes late, they will be considered withdrawn from the tournament and matchups will be recomputed.    

 

(*)  This assumes there is only one division which is what we’ve always had in Portland.  Adjustments will be made if we ever have more than one division (for example, four teams in the play-offs and cross-overs instead of byes when possible).